Mandevil, chaotic female dwarven Archeologist --------- |.......| |.....<..### ----------- |.......|#######..........|#h#f#o# o -|-------# ### |.........|a % # ### # #..........|# .. ### # ###|.........|# ... # ##0 # #-..........# .... #### # ### |.........|# -.--- -|------### # ----------- |.......# ### |......| # |.......####### -------- Mandevil the Investigator Experience level: 6 Strength: 13 Dexterity: 10 Constitution: 15 Intelligence: 15 Wisdom: 15 Charisma: 9 Health: 0(59) Energy: 15(15) AC: 8 Gold: 127 Moves: 2664 Your Inventory: Coins $ - 127 gold pieces Weapons a - a blessed +2 bullwhip (alternate weapon; not wielded) D - 5 [uncursed +0] darts Armor b - an uncursed +0 leather jacket (being worn) c - a blessed +0 fedora A - an [uncursed] +0 iron skull cap [orcish helm] E - an [uncursed] +0 iron skull cap [orcish helm] G - a cursed +0 helm of opposite alignment (being worn) S - an [uncursed +0] iron skull cap [orcish helm] T - an [uncursed +2] iron skull cap [orcish helm] Comestibles d - 5 uncursed food rations l - an [uncursed stale] egg Scrolls O - an [uncursed] scroll labeled VAS CORP BET MANI [of gold detection] P - an [uncursed] scroll labeled DAIYEN FOOELS [of confuse monster] Q - an [uncursed] scroll labeled XIXAXA XOXAXA XUXAXA [of magic mapping] Potions M - an [uncursed] orange potion [of levitation] Wands v - an [uncursed] wand of digging [0:4] Tools e - an uncursed +0 pick-axe (weapon in hand) f - an uncursed tinning kit (0:96) h - an uncursed sack i - an [uncursed] brass lantern k - a [cursed] key [skeleton key] L - an [uncursed] expensive camera [0:63] R - an [uncursed oil] lamp Gems g - an uncursed touchstone Contents of the sack: 900 gold pieces an [uncursed] scroll labeled ANDOVA BEGARIN [of identify] an [uncursed] scroll labeled EIRIS SAZUN IDISI [of remove curse] an [uncursed] scroll labeled XIXAXA XOXAXA XUXAXA [of magic mapping] an [uncursed] scroll labeled ZLORFIK [of light] an [uncursed] emerald potion [of healing] an [uncursed] indigo potion [of object detection] a [blessed] luminescent potion [of extra healing] an [uncursed] ochre potion [of acid] an [uncursed] potion of oil Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills pick-axe [Basic / Expert] sling [Basic / Skilled] whip [Basic / Expert] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 151. Your alignment was 23 / 23. Monster difficulty range was 1 - 6. Level difficulty was 6. You were telepathic. You had infravision. You were stealthy. You were fast. Your luck was zero. You are dead. Vanquished creatures: a leprechaun a kobold mummy a giant ant a floating eye 5 hill orcs a giant bat an iguana an acid blob 2 coyotes a manes a large kobold a hobgoblin a cave spider 2 yellow molds a green mold a gnome a gecko 9 jackals a fox 2 goblins 2 sewer rats 2 grid bugs a kobold zombie 6 newts 46 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 61 times. You read items or engraved 31 times. You put on armor 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 27 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 a sink a long staircase Level 4 an armor shop stairs to The Gnomish Mines Level 5 (STASH +) a general store, a fountain Level 6 <- You were here The Gnomish Mines: Level 5 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:36 you reached level 2 of The Dungeons of Doom. On T:392 you advanced to experience level 2. On T:768 you reached level 3 of The Dungeons of Doom. On T:829 you reached level 4 of The Dungeons of Doom. On T:937 you advanced to experience level 3. On T:1406 you reached level 5 of The Dungeons of Doom. On T:1460 you advanced to experience level 4. On T:1906 you reached level 1 of The Gnomish Mines. On T:2475 you advanced to experience level 5. On T:2520 you reached level 6 of The Dungeons of Doom. On T:2659 you advanced to experience level 6. Latest messages: The hill orc hits! [HP-8=26] You kill the hill orc! Welcome to experience level 6. [HP+7=33] $ - 127 gold pieces. There are several more objects here. The hill orc throws a crude dagger! You are hit by a crude dagger. [HP-2=31] You have a little trouble lifting S - an iron skull cap. You have a little trouble lifting T - an iron skull cap. Your movements are slowed slightly because of your load. You hear some noises. [HP+1=32] You displaced Micka. The soldier ant bites! The soldier ant stings! The soldier ant's sting was poisoned! The soldier ant bites! The soldier ant stings! You die... Final status: Goodbye Mandevil the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 2277 points, and 1027 pieces of gold, after 2664 moves. You were level 6 with a maximum of 59 hit points when you died.